Metro Holdout
Metro Holdout is a small, fast‑paced pixel‑art survival shooter set on the rooftop of a city. You play as a lone police officer trying to survive as long as possible against incoming enemies. Try and aim for the head for instant kills.
This build represents a small, self‑contained personal project created to demonstrate gameplay programming, UI design, and polish. I created this game for portfolio purposes. Its main purpose is to highlight responsiveness, and moment‑to‑moment feel.
I created some of the assets such as the Police officer character. The Title Screen and background of the title screen were created by me as well. I also created the pixel art for the UI elements in the gameplay.
Controls
- Aim: Mouse
- Shoot: Left Mouse Button
- Reload: Right Mouse Button or R
- Pause: ESC
Credits
Developer: LinkNinja
Engine: Unity
Art & UI: Pixel art created in Aseprite and pixelArt
https://www.pixilart.com/art/min-yoongi-f2e4f6af997e?ft=user&ft_id=caa43b506ae58...
Enemies by Craftpix.net:
https://free-game-assets.itch.io/free-gangster-pixel-character-sprite-sheets-pac...
City Background by GandalfHardcore:
https://gandalfhardcore.itch.io/free-pixel-art-sidescroller-asset-pack-32x32-cit...
Music by LonePeakMusic:
| Published | 22 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | LinkNinja |
| Genre | Action, Shooter |
| Made with | Unity |
| Tags | 16-bit, 2D, Arcade, High Score, Pixel Art, Retro, Singleplayer, Unity |
| Content | No generative AI was used |

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